Final Fantasy VII Remake is one of the most highly anticipated games of the moment. Square Enix, the developer, and publisher of the popular series, has reportedly announced that it had to remove a lot of ‘side quest content’ from the upcoming game.
Originally, the side quest content was expected to be as massive as the main narrative, but that intention had to be reanalyzed in order to keep high quality for the whole game.
“We wouldn’t have been able to finish the game otherwise,” director Tetsuya Nomura has stated in interviews with Famitsu and 4Gamer. He also mentioned the timing of the title, which has been long-awaited after its first reveal in 2015.
Still, a second part of the game is still under works and will be released in a few years. Fans of the upcoming action-RPG do not have to worry about a thing, anyway, since in spite of the cut, “the game is quite big, there are many places you can visit, and you can even move around using vehicles at some points,” according to Nomura.
Few Changes Will be Made
The side content will be comprised of Mercenary Quests and Battle Report quests, as it was recently depicted in a blog post by Square Enix.
Mercenary Quests will see “citizens and merchants across Midgar (…) ask Cloud for help.” Those “could be anything from taking down some troublesome monsters to helping find lost cats.”
Battle Report quests will request Cloud to “assess Materia a certain number of times, or defeating enemies in a specific way.” After completion, Battle Report quests will enable players to ask Chadley to develop new Materia and buy them for a certain price.
Final Fantasy VII Remake is launching on April 10th of this year for PlayStation 4, after an unexpected delay from its initial release date of March 3rd. A demo has been made available on PlayStation Store for now.
Some changes from the original game include Red XII not being a playable character, but a guest in the last few sequences of the remake.
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