Minecraft: Bedrock Edition 1.16.100.56​ Update Comes With Numerous Changes

Minecraft has received a brand new beta update, which actually arrives almost every week, with different levels of changes. The Minecraft: Bedrock Edition 1.16.100.56 update has a rather decent list of adjustments such as bug fixes, overall enhancements, and more changes to the new Achievements screen Mojang Studios has been testing.

Also, there are a lot of changes meant for creators, and if you’re a fan of creating your own worlds, packs, and more, you’ll definitely want to check these changes out.

The changelog for the 1.16.100.56 update includes:

Bug Fixes

Minecraft: Bedrock Edition 1.16.100.56​ update brought some changes to the performance and stability of the game; namely, it fixed a few crashes that could appear during gameplay and addressed a crash on startup on Xbox One.

​The Achievements screen has also been adjusted with the time played now displaying correctly. It now allows navigating the focus to the summary by pressing left on the gamepad when the narration is on and has updated input legends for both for achievement list and achievement reward. The way the game calculates the rewards has also been fixed, as well as support for a couple of buttons.

General fixes include the text-to-speech not reading the message on numerous screens, maps not being in the list of items when using the /clear command, and the sign-in button not responding anymore after backing out of sign-in prompt notification.

In terms of gameplay, Cobblestone is now depicted as the native ingredient for stone tools, the correct sounds are now playing for different frames, and linear attenuation for raid horn sound has also been reduced and then reincorporated.

Technical Changes

Minecraft: Bedrock Edition 1.16.100.56​ update​ has brought many technical changes, which include the component variables part, item names, add-ons, and script engine, and many more.

With the new update, items can now be made records to play music in Jukeboxes and changed the way sound_event A, duration A, and comparator_signal A function. In addition, it renamed items to be uniform with the list of some Java items. For instance, it added a new BlockRaycastComponent that can override the AABB used for outlines and raycasting, and a new BlockPropertyComponent that’s able to replace the blockProperties Unwalkable, Infiniburn, PreventsJumping, Immovable, BreakOnPush, OnlyPistonPush, and BreaksWhenHitByArrow.

In terms of add-ons and script engine, the update added serialization to Block Descriptor, static anyMatch functions, as well as a feature to compare two BlockDescriptors. The new rollout also added support for parsing and performing numerous event responses for DataDrivenBlockEvents, and brought the first pass of the new data-driven block tessellation network, as well as numerous components to perform various processes in DataDrivenBlockModels.

The update has brought numerous other changes and additions to the game, so if you want to check them all, visit the official changelog page.

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