The next generation of gaming consoles is upon us!
If we compare the PS5 and Xbox Series X, there are various aspects we can take into consideration.
Next-gen consoles are all about power!
The speed of the next-gen systems is their main selling point, alongside astonishing visuals and internal specs (which, to be fair, aren’t too different, though Microsoft appears to have the winner set up on paper).
You might be wondering which console of the two should you opt for. We are here with a few arguments to make a choice easier!
Both giants tried to differentiate their systems with particular designs, and they took custom approaches to next-gen services and exclusives.
Microsoft is foregoing exclusive Series X games to focus on Xbox Game Pass and cross-gen capabilities. Simultaneously, the Japanese company will stick to its first-party lineup with exclusive PS5 games and features that will use the new DualSense controller as an extension.
For the moment, Sony announced that Spider-Man Miles Morales and Horizon Forbidden West would be exclusive to PS4 and PS5.
Xbox Series X and Series S pre-orders went live on September 22, while PS5 pre-orders went live earlier, on September 17.
Stay tuned to learn more about the pre-order status and shipping of the consoles!
The PS5 will be released on November 16 for most regions, while the new Xbox will be available on November 10, 2020.
It’s believed that most third-party games like Cyberpunk 2077 will be available on both systems right away.
Price-wise, both systems cost approximately the same. Both companies offer more affordable, digital-only versions of the consoles.
The PS5 will be powered by a custom version of AMD’s 3rd generation AMD Ryzen chipset, featuring eight cores with its Zen 2 architecture and Navi graphics.
The CPU will have a base frequency of 3.5GHz.
The GPU will feature 36 compute units clocking at 2.23 GHz and resulting in 10.28 TFLOPs.
The console is also equipped with 16GB of GDDR6 with a bandwidth of 448 GB/s.
The system will be capable of ray tracing, s lightning technique previously seen on top-tier computers, which is now “built into the GPU hardware” of the PS5.
The Xbox Series will use the same Zen 2 and RDNA 2 setup. However, it will pack 12 teraflops of computing performance with over 3300 shaders reserved to 52 compute units. It will stay at a frequency of 1,825 GHz, and its speed won’t vary.
The impressive detail about the system is that it will return the same clock speed regardless of the GPU’s temperature while you are gaming.
The Series X can run 8K content (but it’s not yet sure if that also includes games).
The Series X will return similar ray-tracing capabilities, and it will also include a super-quick internal NVMe SSD that can be expanded with a propriety NVMe card. It can work as a virtual RAM to improve load times by up to 40x.
Base RAM will be of the GDDR6 family, with the Series X packing 16GB, a significant step up from the Xbox One X’s 12GB GDDR5.
In the end, it depends on what you prefer – The series X is a more potent choice, with Microsoft’s fantastic offers and plans available at hand. However, it lacks a bit in terms of exclusives, as Microsoft is prioritizing its Game Pass.
On the other hand, Sony kept the tradition going with a relatively simple offer and a handful of exclusives.
Chin Cullin has only been working as a journalist for just a few short years. Chin attended a technical school while still in high school where he learned a variety of skills, from digital design to coding. Apart from being a contributor to the site, Chin also helps keep Henri Le Chat Noir up and running as our webmaster.